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TLP
8 years ago

TLP - Week #6 (AI)


Another week focused on working with AI. Detecting spawn location in-house is already working. Character is looking for exit by simply visiting each room and he remembers last 10 that he visited. Thanks to that he is not falling back to often. He pickups all items that come in a range of his sign and in the end he runs to the exit gate. Now the most interesting part will start - adding an opponent AI and improving both of them at the same time :)

Here a little screenshot of Behavioral Tree for base AI:

5d0a07312c8f9.jpg


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TLP - Week #7 + #8 (Banana)

Bandana Dee the Dream Friend

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Made my first ever animation.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart