The bounty feature allows you to obtain more coins from harder versions of battles. These battles have different music, edited backgrounds, deal lots more damage to you, and have double the payout when completed. To activate them, a wanted poster will spawn on one of the four buildings after 30 total seconds of being in the overworld. For anyone that wants to prioritize doing these missions, a clock will always spawn when you enter the overworld. Collecting one will have the poster spawn immediately. Shadow Mario's bounty mission has Delphino Plaza covered in his symbols and flooded. Happy 20th birthday Mario Sunshine!

Next up
(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it
Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))
I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)
Happy MAR10 DAY! collab with @Emerald879 ![]()
For this next boss, I'm actually making something normal for once lmao (wip)
Some Mario Galaxy fanart I made cuz today is MAR10 Day and I’m excited for the movie after seeing the final trailer yesterday!
Hey look Donkey Kong works like a charm in this figh- oh... oh my go-
Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always
Mouser for the 2.5th and final time but in his Movie design
A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!











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