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Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.
I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)
Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.
More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.
An old viking model. I plan to reuse a lot from this model for better character design. It is not completely bad but it lacks folds and wrinkles. I will add those with normal textures! My game: https://gamejolt.com/games/tofw/479154
Currently I am working on new houses for my rpg. Especially doors will look better now.
Better NPCs for our game Tales of a northern Realm!!
https://gamejolt.com/games/tofw/479154
They are meant to be medieval peasants. I think I should give the textiles more variation. What do you think?
A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)
Hi guys!
Here is a little update to the space game project I was working on some time ago. I love space stuff.
Here are shields and swords for the game. These are not viking like weapons. I will add them later. This is from within blender in Unreal engine they will even look better.










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