Game
Ravenlore
5 years ago

To ensure this project doesnt fail I need some advice about movement systems and combat in Unreal Engine. This is very important because fancy graphics wont solve my problems.




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Here are shields and swords for the game. These are not viking like weapons. I will add them later. This is from within blender in Unreal engine they will even look better.

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

Better NPCs for our game Tales of a northern Realm!!

https://gamejolt.com/games/tofw/479154

They are meant to be medieval peasants. I think I should give the textiles more variation. What do you think?

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)

Currently I am working on new houses for my rpg. Especially doors will look better now.

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.

Here are improved Character concepts. These might look more realistic now.

Here is an updated version of the space scene I am working on. I painted a little bit over the second picture. Hope you like it. Please leave some comments.