Game
Ravenlore
5 years ago

To ensure this project doesnt fail I need some advice about movement systems and combat in Unreal Engine. This is very important because fancy graphics wont solve my problems.




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Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.

Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

Recently I improved the base model of medieval peasants. The clothes now feature more realistic folds. And there is a lot more coming soon!

Here are shields and swords for the game. These are not viking like weapons. I will add them later. This is from within blender in Unreal engine they will even look better.

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.

A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)