Game
Ravenlore
5 years ago

To ensure this project doesnt fail I need some advice about movement systems and combat in Unreal Engine. This is very important because fancy graphics wont solve my problems.




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Here are improved Character concepts. These might look more realistic now.

I decided to replace the palace in my game by a big castle.

Here it is! I think it fits much better to the game.

There will be more such castles in the north of the games world.

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

A ship I was working on. Done in Blender and I used some AI for texturing. Hope you like it. Please give some feedback since the design is still a bit simple :)

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

I am still experimenting with Skyscrapers in Blender. More variation of form and size could improve it. I would love to have some tiny Spaceships flying across the city since it is a sci fi game ;)

Currently I am working on new houses for my rpg. Especially doors will look better now.

Hi guys! It has been a long time since my last post. Just wanted to show you the scifi project I am currently working at.

Now with a nice hood and belt I think its way better

An old viking model. I plan to reuse a lot from this model for better character design. It is not completely bad but it lacks folds and wrinkles. I will add those with normal textures! My game: https://gamejolt.com/games/tofw/479154