Game
Outertale (Project Spacetime)
2 years ago

To everyone being patient. I know the percent only went up 5 places in a month. But, this "attack rework" became more than just attacks. I'm now polishing each area entirely. The first 3 areas are release-ready, with only minor fixes/testing required!


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@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

we do a little computing

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

literally 1984

just kidding heres the real 2000 follower special

(he made it even better)

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Here at redleaf industries, we have expert planning capabilities :3

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

tell your friends AND foes!! (art by @NerNot1 )

chillin' by the SYRUP cooler