Next up
Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)
I added diamonds to Happy Dogfights! they will be worth 50 coins, which is coincidentally the price of a bomb!
Patch 0.2.1 Changelog: Zombie-Prabbits fix
New title screen coming soon!
I know that sounds boring, but the next release is also the opportunity to rework the menus! :D
I started to work on making bots for the game :) so that players can play on their own too ! See my first blogpost on the AI here: https://nodragem.github.io/Blog/post/gamedev/ia_blogpost1/
Working on the new HUD :) I finally make real icons for the shop buttons at the bottom, and I also try to improve the player's corners, while not eating too much screen space. You can see the progression by clicking on the right arrow.
Release 0.3.0
You can now choose between a "Intuitive" or "Precise" control scheme and more... (see changelog below)
Little riddle :) - Bombs eliminate players from the next round. - You get shoot down by a bullet, then the 2 remaining opponents both get hit by a bomb.
Who wins?
Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)
0 comments