6 years ago

For the next release, I am improving the visuals of the game :) Bloom, Depth of Field, new VFX and hand painted skies are on the way!

Above is Level 1 Now and Level 1 Before (click on the arrow on the right to see the next GIF).




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Little riddle :) - Bombs eliminate players from the next round. - You get shoot down by a bullet, then the 2 remaining opponents both get hit by a bomb.

Who wins?

I added diamonds to Happy Dogfights! they will be worth 50 coins, which is coincidentally the price of a bomb!

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)

Working on a new barrel-roll move that allows players to steal the bombs of their opponents mid-air! That should help creating shifts in situations :)

To use the barrel-roll to steal a bomb and use it against the other player :) that's the kind of turnarounds I am looking to create...

Working on the new HUD :) I finally make real icons for the shop buttons at the bottom, and I also try to improve the player's corners, while not eating too much screen space. You can see the progression by clicking on the right arrow.

I know that sounds boring, but the next release is also the opportunity to rework the menus! :D

The whole squad is here!

Interested? Follow me!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Why walk when you can jump?