Game
Outertale (Project Spacetime)

11 months ago

To whomever it may concerneth




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Here at redleaf industries, we have expert planning capabilities :3

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

LITERALLY-

Outertale got its FINAL Update!

V5.1.0 marks the final update of PS!Outertale, and also our final contribution to this game. After that, PS!Outertale won't receive any further updates. (except translation)

We hope you’ve found joy in the game. Thank you.

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD

it's 1987 now

Outertale 5.06 Devlog - New borders!

Now Outertale has 2 new improved borders: Citadel and Asgore Home!

AND we're happy to say Outertale border progress is at 100% now!

(Spoilers warning! And artwork by Fanhuo /繁夥)

I enabled rating and leave comments option on itch.io!

https://spacey-432.itch.io/outertale

if you have any comments and feedbacks, feel free to post it there!

Update: I (spacey) have re-disabled comments here. My itch page is not for comments, sorry.

Well, I've decided. I need an artist to help me out here.

The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.

There will be 12 tree variants, 6 common and 6 unique.