Next up
I worked on bug fixes new levels and a neat restart thing that tells you when you missed an enemy.
We have Reached 45 LEVELS In PUZLETUN Just 55 to go!!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Thanks for all the sport I have some places I have been trying to post updates including a discord and youtube. I don't have much on youtube but if some of you follow it i will start making devlog videos!!
today i finished screen shake!!
Seal Island Intro! For #ScreenshotSaturday!
Some stuff i have been working on



















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