2 years ago

Today I was woken up (not by earthquake) but by many mail notifications. This morning I realized 100+ people are following me.

No honey jar to gift you here but a cute reading doggo I met at Balena Bazar

Thank you all from the bottom of my heart!

Yumero




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Henlo gentle-kittens! I'm taking a break: the development of HELLFACE will unpause after this summer (hoping to finish the game before the 9 December .-.). Thanks for your patience. Have a great day! ^-^

Working on something VERY cruel for the #7DFPS

As usual, despite the developer could have some enemy who wants him\her dead, the developer acts like a donkey and risks stopping to work on a game... but the call to creativity wins. Remember, our worst enemy is us.

-tell me where it hurts-

As promised some months ago on Twitter, I would let you see something about my new game, here's a short reel. - See you all on the 10 December for the public pre-alpha playtest of HELLFACE! <3 #screenshotsaturday #indiegamedev #hellface

"The revealer nightmare" -China Ink pen and brushes on A3 Inspired by a nightmare I had more than 10 years ago, the same nightmare that changed my spiritual life forever...

Character template for T.S.D.

My professor said we have to exercise on existing story (regardless the medium) and changing its ending.

So here's the end of a manga by Shintaro Kago.

TRANSLATION

-Hey you!

-?

-Say something that starts with "C"

-<3

-"Cute testicles!" >:D

Hello, my dear followers! I'm proud to announce I'm finally free... After years of vaporware, I learned to manage stress perfectly. Now I create without being stressed or burned out. Check the article for what's new about The Saddest Day!

A short gag of two pages drawn for a magazine.

It is not ready yet: I need adding balloons on Clip Studio.

I'm learning to focus better on what I do NOW instead of thinking the goal I want to reach.

Suddenly, my life comes back to be fun again! :)