About the base building mechanics in Fogblind, we tried to implement a simple modular system with a few building blocks which includes but not limited to a foundation, walls, doorways, ceilings, pillars etc. just the basic so you can unleash your creativity!
We are still working on other mechanics such as random defense scenarios and decorations (Trophies, Storage Units, Artifact Containment, Shrines etc.)
Next up
Hey Everyone! Today's topic is weapons! I want to give you a quick update on the weapons system we're building for the game.
Hello everyone, Today i decided to make a GameJolt site for my game Fogblind, here I'll upload some sneak peeks from the game, if you want to try the game jam version which was made in 2022 you can go to the itch.io page of Fogblind
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/














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