Tony, designation “1008”, was the seventeenth character we created.
An assassin that specialises in stealth, and likes to make his enemies sleep, in more than one way.
Fun fact: “Tony” is a reference to our main story developer.
Fun fact: Tony is the only character in the game (so far) that needs a specifically-edited face avatar for their normal reactions - in the game’s engine, it is impossible to add insignias onto characters’ accessories or clothings, so I have to add it on using another software and upload it into the game files after.
Romanceable.
Next up
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
What you all think
Regular exercise is key for healthy wings.
Try it out!
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
Explosive domino effect
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
I made a small jungle house.
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