Game
Shoot me Baby!
10 years ago

Toon Warfare Day


As you may know, the development of automatic firearms in the US originally got funded because superiority on the battlefield depends more on the number of bullets shot, less on accuracy.

Today I’m turning all game maps in Shoot me Baby in a battlefield, adding crazed NPCs shooting at each other.
Goes to show you might buy melon bread in the middle of a shootout and live to tell the story… …or maybe not.

Added a few tweaks, mostly to fix sounds that didn’t fade in the distance as they should.

Good luck!



0 comments

Loading...

Next up

Ducks shall Rain Tomorrow, in the coming update to Shoot Me Baby, it will be raining ducks. While this is a sight to behold, the update will ship with serious fixes, like limiting the amount of text you can enter in the name field.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

Family band complete!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?

I did this on my 3DS ^^ #Kirby