Game
Shoot me Baby!
9 years ago

Toon Warfare Day


As you may know, the development of automatic firearms in the US originally got funded because superiority on the battlefield depends more on the number of bullets shot, less on accuracy.

Today Iโ€™m turning all game maps in Shoot me Baby in a battlefield, adding crazed NPCs shooting at each other.
Goes to show you might buy melon bread in the middle of a shootout and live to tell the storyโ€ฆ โ€ฆor maybe not.

Added a few tweaks, mostly to fix sounds that didnโ€™t fade in the distance as they should.

Good luck!



0 comments

Loading...

Next up

Ducks shall Rain Tomorrow, in the coming update to Shoot Me Baby, it will be raining ducks. While this is a sight to behold, the update will ship with serious fixes, like limiting the amount of text you can enter in the name field.

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Smile! Here, take some happy pills! โœจ๐Ÿ’Š #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Demonstration of the spells and their effects :)!

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.