ToruTaru early access build version 0.6.0 has been published.
The game honestly feels completely different in subtle ways. Highly recommended anyone who has played install this version instead. Much more visually pleasing, gameplay bugs removed, new features and content added, and girlfriend actually beginning to serve a purpose.
I've updated the soundtrack as well to include 8 new songs.
Hope you enjoy, and thanks so much to everybody who played, livestreamed, and critiqued.
Changelog:
Menu & Graphics
New visual enhancements and color grading
New visual main menu
New statistics
Highest floor reached (e.g. highscore) and multiple statistics are now saved, and displayed on the main menu’s “STATS” page.
Ranking system
A three-word rank is assigned to the player based on player’s performance
Player’s three-word rank is based on each npc interacted with (questgivers, random npcs, and love), number of talismans used, and highest floor reached, in that order.
Music & Sound
New music
Music which plays on floor 2 and above when player is alone
Music which plays when player is with love
Levels and Enemies
Two new bosses added
The Sick Infinity
Procreator
New enemy type “undying”
Slow moving spiritually sick people which will chase player if player gets too close to them.
Many level types visually improved
New “cave” level type
Cave is populated with undying
3 new spirit models added
Talismans & Items
Love will randomly drop items sometimes.
All talismans now have two abilities.
Press F to drop the talisman and use its primary ability.
Press E to use the talisman’s secondary ability.
P Protection Talisman
Primary: Places talisman on the ground temporarily. Spirits cannot pass or get close to the talisman.
Secondary: Pushes spirits back. After several uses, the talisman will be exhausted.
D Dispel Talisman
Primary: Places talisman on the ground, dispels all nearby spirits.
Secondary: Touches spirit with talisman, pushing them back and hurting them. Chance to kill spirit. After several uses, the talisman will be exhausted.
N Travel Talisman
Primary: Places talisman on the ground, teleports player to next floor.
Secondary: Teleports player to the nearest blessed room, if there is one.
L Beacon Talisman
Primary: Places talisman on the ground. Talisman makes lights and sounds to help player return to that spot.
Secondary: Helps player see in the dark. If left on too long, attracts spirits to the player.
i Object Talisman
Primary: Places talisman on the ground. Talisman transforms into a random object.
Random object can be a talisman, key, map, note, or a door to the next floor.
Small chance random object can also be an angered spirit.
Secondary: “Pings” all talismans, keys, and the end door on the map. Draws an X on the map locating each key, talisman, and the end door. If there are items belonging to questgivers spawned on the map, they will be marked as well.
R Recall Talisman
Primary: Places talisman on the ground, setting a recall point. Press R to teleport back to the recall point.
Secondary: Teleports player to random location on the map.
Miscellaneous
Bugs fixed
Bug: Multiple talismans close together, if player tries to pick up they all disappear but player gets only one.
Player will only pick up one talisman at a time if picked from a stack of talismans, closest to their feet.
Enjoy.
- hiddenVisions
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