Im considering switching, and i think i like this different take on the art style. Mainly because it fits the tone better for the game (it being dark and some what realisitic, ( death, blood, violence, etc)
The down side to this art style is loss of detail, which isnt really a bad thing. What im thinking is if i wanted to do more close up cutscenes, i can do something similar to something like TOCALL.
Honestly i might stick with this style.
Next up
just a concept
Working on a new Fight mechanic, far from finish but i wanted to lean away from rng and make it more skill based.
I love placeholders
Casting Spell mockup
Eepy (v2)
What a cool statue
:]
Working on making place holders for the game, im liking this style that im figuring out. Eventually when theres an artist for the game itll probably look way better than i could do. Im no artist lol but i do like this direction i am taking it in












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