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Então, eu tive q formatar o HD, e acabei desanimando com Tale.
Agora estou levando criar jogo MUITO a sério e estou fazendo um Jogo na Unity e já está jogável, se chama ''Not a Dream''
Vou atualizar o jogo com o tempo com 10 Builds até o lançamento.
O Jogo (Metteor Attack) já tem uma versão jogável faz dias, mas estou aprimorando ela para poder lança-la em breve, adicionando por exemplo Sons Originais e músicas sem Copyright. E Terá atualizações para melhorar e adicionar novos conteúdos.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.










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