
Next up
Originally, the blasters were going to track your position, until I realized it was much harder to dodge it while it stayed at the bottom. So, this is the version I went with.
Also, see if you can guess what the next attack will entail.
Release Day!
Thank you all, for your support.
Saturday. It will be revealed.
oh yeah this place exists, mb
here’s my take on a Underswap Monster Kid design!
I wanted to fix the blaster sprites real quick, but it was long and boring, so have a shortened version.
The Hall
Almost to the end of the game... Honestly, I'm just struggling with making the ending sequence. Making sure all the timing lines up is annoying.
6 Days Left.
PAFRISKUS.
This attack is heavily RNG dependent, so I might change it later to make it fairer.
Also, I need to find a better way to record the gameplay, because the audio is really delayed.
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