Game
ComputeSystem Tycoon
10 years ago

Transfer of the game on its own engine!


Hi all, I finally write new news about the project and this news very wonderful! I want to tell you something that I have all this time to create a game on Scirra Construct Classic, everything seems to be fine, but I wanted to introduce the game to create mods and there were problems with this, because yesterday the decision to create a game engine for the programming language VB .NET and now I can add some things that make the game can be very much modified, for example, here’s a list of what you can realize exactly on the basis of this game:

1. Replace all the text in the game

2. Replacement of all graphics

3. Add or modify the list of programs for something else

And I already have plans on the basis of the game to realize about weapons Tycoon!



1 comment

Loading...

Next up

What it looks like now...

How it looked before...

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Showing off player 2 😎

What do you think?