Game
GOATBOY'S BIZARRE ADVENTURE

6 years ago

travel hatch/door mechanisms + dialog output boxes + third eye vision/debuff module.

the first 2 advancements mean finally connecting levels to each other.

the last item is a vision ability to see hidden things (inflicts psychic shock with overuse).




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ingame machines and gameplay build progressing.

SAMHAIN DEMO OUT NOW

testing the mood and ambience of things as i get player control systems wired into the text frontend.

the UI states work now.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

player UI is coming together.

HUD test

https://www.bitchute.com/video/9JRSRemsVYhh/

combat test 1

player weapons, NPCs can be damaged and die

https://www.bitchute.com/video/a0V2apIraZDp/

combat video 2 - what got done over samhain