Next up
Out of context wet bouncing hairball
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.
Added food
This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.
Created a texture based depth shader for the face ^^
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels ![]()
to open today's slot on the calendar.
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
#ScreenShotSaturday #IndieDev #GameDev
I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!
(Also, it has dramatically changed since the last time I showed anything about this to the public)























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