Game
Hayami-Chan (old)
4 years ago

Trophies Patch.

I've added 4 Trophies to collect.

New build v1.5.0




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Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

The game is now finished!!

But before I release it I'll have @DuskRise Test it for bugs.

Once I got the report (and fix the bugs if there is any) I'll make a new game page & release it <3

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.

Mood, Headpats & Profiles

On the characters screen you'll be able to visit each character. where you'll be able to interact with them. (unless they're in a bad mood)

Updated the KUNODEX on Discord

More characters & Info. Such as info on the characters' VAs

https://discord.gg/66FZWN5QsH

LEVEL UP!!

Every time you do a snapshot of a character you will get a level for the character that appears.

Levels will unlock rewards and the like in the future.

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

The "Bad Ending" is now finished, and you get a star for each ending you get.

I might be able to squeeze in 3-4 endings to the game.