Game
Castle Wars: Legacy
1 year ago

trying to think of a good map/territory battle system. So far i've made each site which embeds the game something like a clan or group, so even if players play a quick game, they still contribute to world map dynamics somehow.




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Adding achievements, not sure how and if this will help but giving it a shot anyway. I wonder how much polish will be required for this to finally kick off (still a work in progress)

Initial map and toplists work, but the problem of some interesting map mechanics is still missing. Feels like i'm missing some core motivator, like collecting something, coins, levels, achievements

New animations! New ELO ranking system! play Castle Wars: Legacy here => https://cwl.proclive.io/

Finally found some time to add interactive tutorial, it's a bit less boring than a slideshow presentation on how to play but still heavy on text, even though it's in a comic book speech bubble

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

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