Game
CROSS/ME: The RPG About Everything
10 years ago

TURN Dies and Cross/Me Is Born


I’ve decided to rename this RPG. The game was going to originally be turn-based, but that didn’t really cut it for me. Instead, I’m going for more of a live-battle RPG like Final Fantasy 7. The engine is once more being redesigned, but not in Java. This time, I upgraded to Game Maker: Studio rather than using my obsolete Game Maker 8, and all the barriers keeping me from completing the game earlier have been extensively cut down. This game is now more possible than ever. The HUD, one of the hardest things for me to accomplish originally, is now complete and customizable, at least for me as a dev of the game. Combat will be more fluid than in the original engine, as well.

Just wanted to let you guys know how things were going and tell you that the major delay I talked about earlier won’t be as major as previously thought. TURN may not be happening anymore, but Cross/Me is definitely happening, and it’s coming by storm.

Also, I’m still using the same characters as before. No change there, ha-ha.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Have a good Boi

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

I was bored, so... ManutKat.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Levels' maps.

Alone Together....

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Szayel Aporro Granz - Bleach