Game
Carnage in Space: Crucible

6 years ago

Turning boring into awesome: Stat Upgrades


Hey again, fans! For the past week or so I've been working on a new song! But it has only served to remind me that *music is hard*. In order to recharge my creativity, I took a break to go build a new feature in the shop: Stat Upgrades.

Yeah, yeah. So you pay money to make some in-game numbers go up. Big whoop. After making them just as boring as they sound in Ignition, I've made an effort to make them more rewarding to purchase this time around. Now you can watch a progress bar fill up while also watching your changes take effect in real-time in the HUD.

But enough of that lame technical talk - anyone curious what the third stat is for? Well, if you pay attention to the top of the screen, you'll see three item slots light up as you buy that upgrade. These are for nanotech items, which can be equipped to give you various bonuses during missions. Those will naturally be the focus of my next new feature for the shop, so stay tuned for more info!

Between the 3 character upgrades, the stat boosts, and 3 pieces of nanotech, you're going to be able to make your characters REALLY overpowered. It's gonna be awesome.

And don't worry! There will be plenty of new ways to earn money to pay for all of these new toys!



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Chapter 4 (K) is DONE! And about time too - that's my longest level to date.

With that, Phase 3 (of 3) Milestone 2 (of 4) is now done! The end of this 7+ year project is finally nearing completion, and I can't wait to share it with you all.

Oodles of options!

Accessibility aids aplenty!

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There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!

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If you want to fight him, you're going to have a very, very bad time.

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These also use 3D depth for accurate scaling, parallax scrolling, and distance fog.

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.

A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.

I'm not sorry.

(So close to release! AAAH!)

Wait, there's MORE???

...

Oh yeah, there's more. Once you annoy Crimson enough, he starts busting out the specials. This one, Flechette Storm, is just one of those screen-engulfing special moves you'll have to contend with!

But even that isn't the end...

Presented without comment.

I updated the character select screen again!

I ditched the blurred overlay background for a stylish color-changing gradient, and added a spotlight to justify the players' shadows.

I also combined player & difficulty onto 1 screen for efficiency.