Game
HardMode Undertale Sans Fight

5 years ago

turns out making extremely hard games are difficult




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hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

miencraf

made things look better with gameover screen and phase selection

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

I am making this hell.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @souptaels to open today's slot on the calendar.

#AdventCalendar2025

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

YESS

ALL OF THE ATTACKS ARE FINISHED!!

Just a few more bug fixes and we'll release it soon.