Next up
e
turns out making extremely hard games are difficult
YESS
ALL OF THE ATTACKS ARE FINISHED!!
Just a few more bug fixes and we'll release it soon.
made things look better with gameover screen and phase selection
nice
A normal day of me making music things on GarageBand
only in Ohio 39.5545595°, -82.9897738°
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
miencraf
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
4 comments