Game
Outertale (Project Spacetime)
4 years ago

turns out the gauntlet of deadly terror wasn't that hard to code, heh. work on starton town begins VERY SOON!! (aka tomorrow)




1 comment

Loading...

Next up

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

we do a little computing

tell your friends AND foes!! (art by @NerNot1 )

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

literally 1984

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!

just kidding heres the real 2000 follower special

(he made it even better)

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86