- Updated character art.
> Dev Note: The previous art felt a bit low-quality, so I decided to replace it with higher-quality visuals.
- Updated all characters' eyes.
> Dev Note: Each character used to have slightly different eye designs. I've unified them so they all share the same detailed, consistent style.
- Reworked Low Sanity dark vignette.
> Dev Note: The old vignette worked fine but looked too simple. The new version adds more depth and better conveys the game’s dark atmosphere.
- Added "Low FPS Optimization" setting.
> Dev Note: On strong systems, you won't need this. But if your system struggles with very low FPS, variable changes (such as sanity or suspicion) may happen too slowly, making the game feel sluggish. Enabling this setting speeds up those changes, keeping gameplay smoother and better paced on low-end systems. However, at higher FPS, animations may appear too fast or even instant - so this setting isn't recommended for high-performance PCs.
- Atmosphere percentage increase and decrease is animated now.
> Dev Note: Previously, the atmosphere percentage changed instantly, which felt abrupt. Now it transitions smoothly for a more polished feel.
- Removed the "Late Bell Dreaming" music track.
- New music track called "Evening Glow".
> Dev Note: I wanted to replace the previous music with a new track that fits the mood better.
- Reverted Low Atmosphere visual changes (from v1.1.0).
> Dev Note: The previous Low Atmosphere visuals were tied to a faint vignette that’s now been removed. Without that vignette, the lighter visuals didn't make sense anymore, so I reverted them to match the current tone.
- Moderate improvements and changes in some of the dialogue lines to match the new character visuals.
> Dev Note: The new character art feels more lively and energetic, so I updated several lines to better fit her personality. Also fixed some grammatical errors along the way.










0 comments