Game
Two Yanderes & Fatal Love
25 days ago

Two Yanderes & Fatal Love - 2.0.0 Update
There are many new changes and improvements in this update! I believe this update will make the game smoother, more atmospheric, and even more fun to play. Look at the article for more details.


- Updated character art.

> Dev Note: The previous art felt a bit low-quality, so I decided to replace it with higher-quality visuals.​

- Updated all characters' eyes.

> Dev Note: Each character used to have slightly different eye designs. I've unified them so they all share the same detailed, consistent style.​

- Reworked Low Sanity dark vignette.​

> Dev Note: The old vignette worked fine but looked too simple. The new version adds more depth and better conveys the game’s dark atmosphere.​

- Added "Low FPS Optimization" setting.

> Dev Note: On strong systems, you won't need this. But if your system struggles with very low FPS, variable changes (such as sanity or suspicion) may happen too slowly, making the game feel sluggish. Enabling this setting speeds up those changes, keeping gameplay smoother and better paced on low-end systems. However, at higher FPS, animations may appear too fast or even instant - so this setting isn't recommended for high-performance PCs.

- Atmosphere percentage increase and decrease is animated now.

> Dev Note: Previously, the atmosphere percentage changed instantly, which felt abrupt. Now it transitions smoothly for a more polished feel.​

- Removed the "Late Bell Dreaming" music track.
​- New music track called "Evening Glow".​

> Dev Note: I wanted to replace the previous music with a new track that fits the mood better.​

​- Reverted Low Atmosphere visual changes (from v1.1.0).​

> Dev Note: The previous Low Atmosphere visuals were tied to a faint vignette that’s now been removed. Without that vignette, the lighter visuals didn't make sense anymore, so I reverted them to match the current tone.

​- Moderate improvements and changes in some of the dialogue lines to match the new character visuals.

> Dev Note: The new character art feels more lively and energetic, so I updated several lines to better fit her personality. Also fixed some grammatical errors along the way.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Finished work on the emotions of a new character for the tank universe

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Only true badasses may pass! #conceptart #art #gamedesign

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie

Minecraft battle: NOOB vs PRO vs HACKER vs GOD: BUILDING BEN 10 in Minecraft