YEP_X_BattleSysCTB.js:2675 SyntaxError: Unexpected token <
at Game_Action.applyAfterEval (YEP_SkillCore.js:1129)
at Game_Action.apply (YEP_SkillCore.js:1094)
at Game_Action.apply (SRD_MetronomeSkill.js:210)
at Function.BattleManager.invokeNormalAction (rpg_managers.js:2549)
at Function.BattleManager.invokeAction (YEP_BattleEngineCore.js:2095)
at Function.<anonymous> (YEP_BattleEngineCore.js:2709)
at Array.forEach (<anonymous>)
at Function.BattleManager.actionActionEffect (YEP_BattleEngineCore.js:2706)
at Function.BattleManager.processActionSequence (YEP_BattleEngineCore.js:2300)
at Function.BattleManager.processActionSequence (YEP_X_ActSeqPack1.js:886)
Yanfly.Util.displayError @ YEP_X_BattleSysCTB.js:2675
rpg_managers.js:1949 TypeError: Cannot read property 'isEnemy' of null
at Sprite_Animation.updateSvePosition (YEP_X_AnimatedSVEnemies.js:2773)
at Sprite_Animation.updatePosition (YEP_X_AnimatedSVEnemies.js:2769)
at Sprite_Animation.updateMain (rpg_sprites.js:1354)
at Sprite_Animation.update (rpg_sprites.js:1240)
at rpg_core.js:4068
at Array.forEach (<anonymous>)
at Sprite.update (rpg_core.js:4066)
at rpg_core.js:4068
at Array.forEach (<anonymous>)
at Sprite.update (rpg_core.js:4066)






















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