Fixed enemy textures
Placed a ui indicator that explains what to attack
Fixed time scale issue when restarting the game
Took away stomp bar when stomp is ready
Fixed stomp cool down bar
Took out stamina bar when going through cutscene
Fixed player texture
Changed cutscene pause time on boss
Added combo attack to player
Added more props to the game
Added bartenders to bar
Fixed some sounds issues
Enemies now don’t move on death
Death of towers now increase enemy spawn rate
Resized props in scene to proportion
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
I-Buki
Mio-Da!
Ibuki Mioda!
Microsoft Windows XP Unprofessional (windows logo prototype)
Regular exercise is key for healthy wings.
Try it out!
Szayel Aporro Granz - Bleach
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Sonic and Shadow as Pokémons. #Fakemon
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