Fixed enemy textures
Placed a ui indicator that explains what to attack
Fixed time scale issue when restarting the game
Took away stomp bar when stomp is ready
Fixed stomp cool down bar
Took out stamina bar when going through cutscene
Fixed player texture
Changed cutscene pause time on boss
Added combo attack to player
Added more props to the game
Added bartenders to bar
Fixed some sounds issues
Enemies now don’t move on death
Death of towers now increase enemy spawn rate
Resized props in scene to proportion
Next up
We are under attack!
Chiaki Nanami!
Runestones: from concept to in-game model🗿
I was bored, so... ManutKat.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Cash Banooca
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
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