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This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?
Back to working on this game, I've completed custom select screen, here's how it looks:
I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.
Welcome @PQubeGames to Game Jolt by giving them a follow!
Their upcoming game Discounty is a cozy supermarket management game 🛒 Make friends (and enemies) as you grow your shop!
Learn more about Discounty: https://gamejolt.com/games/Discounty/1006923
I've played many video games but the one that started my obsession to 3D games is Tomb Raider. After completing Tomb Raider 3, I played Heretic 2, Dark Vengeance to Indiana Jones just to name a few.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The simple block preview for Endless Drop mode had to be overhauled to support new blocks and for better view.
Here are some shots of the new HUD and a new block:
Finally I got time to change one of enemies sprites, check 1st shot to see the new look. 2nd shot shows new blocker enemy (just blocks your path)
Artist Richard Hogg illustrated over 60 different puzzles for Wilmot Works It Out! Watch his process for one of our favorites here!
This chill game is available now for PC, Mac, and Switch! https://store.steampowered.com/app/2060590/Wilmot_Works_It_Out/
Lately I'm busy working on Puzzle Puss. However, while creating new background set for that game, I decided to update front layers. Left shot shows new one while right shot shows old one.
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