uhhh, sage 0.1.0 version released
i'm too tired to make a proper post, see you later idk
please play video game
it has level editor and online multiplayer
also check out the booth https://www.sonicfangameshq.com/forums/showcase/linum-framework.1121/
Next up
update 0.1.2 added 1 more level - not so green zone from simple sonic worlds ex for anyone curious when's the source code becomes available, i was waiting for the new core engine version, seeing as it is now released, i'll try to start working on it soon
So, um, hi, i'm making a framework for a program that barely anyone uses, hooray As of right now it's pretty barebones in terms of what's planned, but it still maybe (jk) resembles a sonic game https://gamejolt.com/games/linum-framework/513673 More info in article below
update 0.1.1 added 1 new level - Sunshine Paradise from Open Surge i wanted to make some fancy release post, but i guess it worked out even without it, thanks for playing! oh btw, try using the auto-updater ingame!
Valentine’s Day is coming soon! @OperaGX
is celebrating by dropping the Valentine’s-inspired game Maximum Load. Step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play #MaximumLoad here: https://bit.ly/MaximumLoad
Merry Chris-- uhh, i mean, surprise! 0.3.0 demo released as part of Christmas SAGE (which by itself is a surprise too) You can check it and other games out at: https://sagexpo.org/ The short summary is new levels, new skins, some changes, the usual!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
See ya' at September 2nd! 👀 https://sagexpo.org/
The hit video game from where the hit Scruffy skin comes from, Super Freaks 1 Ultimate edition, is now available on GameJolt! It's a goofy wacky co-op platformer with great levels and soundtrack Go help them out with a follow at: https://gamejolt.com/games/superfreaks1ultimateedition/861288
Happy Devruary! Devruary Day 11 celebrates @Asthon_ES
! They're an Indie studio recently created to produce their own games including Magic Frog! We also have a question for the devs of Game Jolt: How do you usually plan a game dev project?
i have officially lost my mind










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