Game
тайна в фавелах (game on rework)
3 years ago

uhm hello everyone. plan game; crate game start; winter

demo; spring - may april

full game; summer (its only plan of game i can create demo in this week and full game on spring)




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немного о проекте - данная история о 15-ти летнем подростке который отправился в фавелу о которой ходил миф про сверхъестественную нечисть и он с друзьями пошел на поиски только где друзья и что за звуке в подвале?

(translation at the bottom)

about the project - this story is about a 15-year-old teenager who went to a favela about which there was a myth about supernatural evil spirits and he and his friends went in search of just where are friends and what is the sound in the basement?

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.