Another update is here but it’s a smaller one. We have recently added in a main menu for our game with a nice 3D scene that you can stare at in the background. The reason it looks nice is because of the depth of field. So far the menu is very basic and only has two options so far. The font is also very basic too which is the default unreal engine font that most ue4 games use. The menu and UI and such are going to change probably drastically later in development. Also we added a loading screen when you load up a level. This is also very basic so far and since the game is low poly, things render quickly either ways. Hopefully we will have another update coming soon.
Next up
art comission.
Just a Pico sprite
Showing off player 2 😎
What do you think?
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
Made my first ever animation.
Coming Soon...
Got some fun collectibles in our game, Path of Kami!
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…










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