Another update is here but it’s a smaller one. We have recently added in a main menu for our game with a nice 3D scene that you can stare at in the background. The reason it looks nice is because of the depth of field. So far the menu is very basic and only has two options so far. The font is also very basic too which is the default unreal engine font that most ue4 games use. The menu and UI and such are going to change probably drastically later in development. Also we added a loading screen when you load up a level. This is also very basic so far and since the game is low poly, things render quickly either ways. Hopefully we will have another update coming soon.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Made my first ever animation.
it happens
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror
Colorful Fox
Happy Late Easter!
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