Another update is here but it’s a smaller one. We have recently added in a main menu for our game with a nice 3D scene that you can stare at in the background. The reason it looks nice is because of the depth of field. So far the menu is very basic and only has two options so far. The font is also very basic too which is the default unreal engine font that most ue4 games use. The menu and UI and such are going to change probably drastically later in development. Also we added a loading screen when you load up a level. This is also very basic so far and since the game is low poly, things render quickly either ways. Hopefully we will have another update coming soon.
Next up
art comission.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Family band complete!
So here's the first of the zodiac signs i will make for the next weeks.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Szayel Aporro Granz - Bleach
Made my first ever animation.
Cash Banooca
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
ooh yes..
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