
Next up
Most bullets now collide with enemy bullets.
Placing ships in the formation will affect gameplay more, since more ships in a row, means more bullets getting through to the enemy.
Hope you like it!
Any criticism will help :)
The new PT-19c ship in action!
Its design is based on parrots.
I also added the hyper amplifier, which inflicts critical hits on combos
Bullets and their behavior may change in the future.
Any ideas or criticism is welcome!
Hope you like it :)
WIP character design for the captain of the BD-20f (SkyWings' main fighter ship)
I will post better looking pics of both the ship and the captains when they are ready.
Hope you like them :)
Any criticism would be very helpful!
A new level that utilizes the new booster rings and is airtime focused.
I used a custom selected song to be played in-game, What songs or music would you vibe with in the game? #indiegame #screenshotsaturday #gamedev
WIP Level editor where players can create levels and share them for others to play! Supports new grounds song fetching.
Join our discord: https://discord.com/invite/WavRKmnJka
I Added a new formation maneuver used to get the ships closer and focus fire, dodging some bullets + dealing more damage.
The other maneuver makes the side ships move towards the camera, avoiding damage but losing the ability to shoot.
Hope you like it :)
Some gameplay showing different weapons and equipment.
I Also added some slow motion on big explosions, though it is maybe not noticeable for now 😅
Hope you like it, and sorry for the lag at the start!
Any criticism will help
HE-19fs
Skywings' flagship, the Harpy Eagle!
Big sized, strong and fierce.
Can switch between homing and normal bullets, its shape also transforms!
I will post gameplay footage very soon, hope you will like it :)












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