
Next up
Tested the new Rhythm rush mode where the player can choose any local song file or Newgrounds song id and the game generates a level based on the music data.
How can I improve it further? #indiegame #parkour #arcade #screenshotsaturday
I feel the need, the need for speed! #screenshotsaturday #indiegame #gamedev #unity3d
Lucky Tower Ultimate is a chaotic, comedy roguelite.Ā Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!Ā
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
WIP Level editor where players can create levels and share them for others to play! Supports new grounds song fetching.
Join our discord: https://discord.com/invite/WavRKmnJka
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Ride the rhythm of the void with the Pulse Tether, my gameās version of the grappling hook, would it be better if I keep it like this where you can attach anywhere? or limit it to anchor points?
Void step steam page is live!
Wishlist NOW: https://store.steampowered.com/app/4589000/Void_Step
You are a runner in a neon void. The silent world pulses once again to the music you bring. Race against time, against gravity, against everyone else.
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Eveliusās tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
A youtube comment suggested that the player can manually split the tether in the middle for a new anchor to swing from, what do you guys think? would this be an interesting twist?














8 comments