Game
Ultimate Nintendo Night: Joofified
9 months ago

Ultimate Nintendo Night: Joofified 1.0.10


Bug Fixes

-Tools being activated at the same time no longer break the usage and noise meters.

-Poppy Bro could attack if the clone Sonic was running towards a door.

-Shadow reseting time during a jumpscare.

-Ribbon spawning in max modes.

Balancing Changes

-Coins will always spawn on the cameras and not have a chance to go offscreen.

-King DeDeDe is a little less aggressive.

-Knuckles can't be seen or be able to attack if viewing the vent or pipe systems.

-8-Bit Mario slows down when using the monitor.

-Poppy Bro's sizzling is louder.

Hard Mode

-Rosalina's hard mode mechanic reworked.

-Reverted Meta Knight's mechanic.

-Reverted Marx's mechanic.

-Pikachu's hard mode mechanic reworked.

-Eevee's hard mode mechanic reworked.

-Villager's hard mode mechanic reworked.

-Agent 3's hard mode change now only affects the kill timer.

-Agent 8's hard mode change now only affects the kill timer.

-Mega Man's gate now opens up if the left and right doors are closed rather than both closing and opening.

-Reverted Crash's mechanic.

Other Changes

-Made a hitbox for the pipes so placing the audio lure is much easier.



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