Game
Ultimate Nintendo Night: Joofified
2 years ago

Ultimate Nintendo Night: Joofified Patch 1.0.3


Balancing Changes

-Sonic's movement frequency has been buffed a little bit.

-Classic Sonic's attack timer nerfed, going from 6s to 7s.

-Ice Climbers are more transparent.

-Ice Climbers stay on the screen less, going from 12s to 10s

Other Changes

-Ice Climbers hard mode mechanic now changed so instead of being fully opaque, they overlay many more things.

-At the start of the night, the name of the max modes fades in and eventually out if you're playing them.



1 comment

Loading...

Next up

2nd beta has been unleashed. This beta after a few days of testing will go out to the public as a public demo/beta thing to receive feedback. Also I need opinions on the balancing as we all know I am not the best at it so I'll need your help.

And so it begins...

A life changing experience!

icon i drew for my own game... still havent drawn the jumpscare yet cuz i suck at drawing jumpscares

I know I said that I need to be productive again but I just started playing PVZ Fusion couple days ago and I'm hooked sorry guys.

Game is cancelled. Shocker. However I uploaded what was done onto the game page so you can play for yourselves! The active in the warning screen will take you to another cancelled version of the game built within the same MFA. Enjoy my joofers!

Ssssssoooooooo... whats up with 1.1?

https://mochamoncommissions.carrd.co/

Gonna be real I love digging in my butt

Holy moly an actual game dev post 🤯. Seriously though me and my team are need of help in the modeling area of my next and only current project, Dandy's Nights!