Balancing Changes
-Sonic's movement frequency has been buffed a little bit.
-Classic Sonic's attack timer nerfed, going from 6s to 7s.
-Ice Climbers are more transparent.
-Ice Climbers stay on the screen less, going from 12s to 10s
Other Changes
-Ice Climbers hard mode mechanic now changed so instead of being fully opaque, they overlay many more things.
-At the start of the night, the name of the max modes fades in and eventually out if you're playing them.
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