Então, o jogo era um projeto feito em parceria com a @SadcoonProductions, porém foi decidido que a equipe do FNAR:CE se dividiria, eu acabei ficando com o projeto enquanto o resto da equipe tá preparando umas coisinhas ai 👀, só pra deixar avisado, mecanicas já vistas em demos/betas se manterão, eu não tenho um prazo de quando o jogo vai sair já q eu vou fazer o jogo sozinho, mas garanto q vai ser de coração, é isso qualquer novidade aviso aq, té mais povo <3
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
What you all think
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Microsoft Windows XP Unprofessional (windows logo prototype)
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Levels' maps.










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