Game
Space Force Squadron

4 years ago

Under Development

What was developed?

4 spaceships

4 types of enemy (including 1 sub boss)

some background assets.

Next Steps :

Make Menu, character/mission selection, a complete level to test.

Languages: English, PT-BR.




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testing boss battle.

Developing a shmup game.

character select screen (Tela de seleção de personagens)

power ups on the right ( power ups na direita da tela)

spaceships stats on the center( stats da nave ao centro da tela)

P = points (used to buy power ups)

P = pontos ( usado para comprar power ups)

alpha version released.

Indie horizontal 2d shmup.

https://gamejolt.com/games/sfs/501407

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.