Game
Space Force Squadron

6 years ago

Developing a shmup game.




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testing boss battle.

character select screen (Tela de seleção de personagens)

power ups on the right ( power ups na direita da tela)

spaceships stats on the center( stats da nave ao centro da tela)

P = points (used to buy power ups)

P = pontos ( usado para comprar power ups)

alpha version released.

Indie horizontal 2d shmup.

https://gamejolt.com/games/sfs/501407

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Under Development

What was developed?

4 spaceships

4 types of enemy (including 1 sub boss)

some background assets.

Next Steps :

Make Menu, character/mission selection, a complete level to test.

Languages: English, PT-BR.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt