![](https://m.gjcdn.net/fireside-post-image/900/5314972-hbccvwt9-v4.webp)
Unfortunately I found more of the same issues... I have made a post in the Unity Community to see how we can fix this. For now we can only wait :(
Follow the progress here: https://answers.unity.com/questions/1804716/fbx-import-from-blender-makes-models-see-through.html?childToView=1804718#answer-1804718
Next up
Now that we have the Girl-Base model, the house model, and a world shader. I figured it was time to add some color. Custom made grass texture included (this will function as a base texture, so not supposed to be very interesting)
It's still not completely fixed. But I manage to figure out the problem. And in the process fixed the Watering Can :)
The Boy Base still needs some work, love and attention. But for now I can continue working on items and animations!
Made a little walking animation for the Boy Base, but while I was exporting it to Unity I found that the model had holes in it. Upon inspection I found some weird graphical artifacts. Any idea why that is? The boy seems happy though :)
Figured it was time for a custom Skybox, I like it way better this way. Also decided to add a little bit of fog for the distance. Can't wait to see the fog interact with the models :)
Shadow The Hedgehog X pixel art
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
What you all think
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Demonstration of the spells and their effects :)!
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