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I've been working on a project called Doggy and the Hat in Time. This is everything that I came up so far what do you think?
The Final Update for Paradox is finally here! Jump in and seek the action! We have unvaulted a variety of different weapons to strike your victory!
New Update! Tools are now going to be available, you can only use the pickaxes so far which will be crafted using sticks and wood planks soon. You can breach flint ore to obtain flint which can be used for campfires. What do you think?
Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ![]()
! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?
Brand New Tile Set!
New Power Up Effect, Breakable Tree Logs, Lighting, and more movement options.
What do you think of this change and what abilities should I add to the game?
The Dead Pets have been a mostly casual band but they’re FINALLY getting serious.
Help them by posting YOUR original art for a Dead Pets album cover in the Art realm with the tag #DeadPetsAlbum
Play the #DeadPetsDemo now: https://bit.ly/deadpetsgj
Update 5.4v is finally here!
New Item has been added to the loot pool so be on the lookout for it.
New Items have been added! I have added a trail for the Ground Slam Throw and also Checkpoint Flags! A new mechanic has also been introduced as the "Growing Vine". This allows you climb hard to reach places or just to have a boost in your jump.
Happy Devruary! Devruary Day 9 celebrates @ReptileGames
! They're a new still learning game dev that's trynna get some feedback! We also have a question for the devs of Game Jolt: What's your favorite part of game dev?
Added a new set of movement. The Triple Jump, Ground Slam, and Wall Hopping. I have also added a Star Count System and more diversity to the map. What do you think of this? Also what would you like to see next?











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