Game
Forgeverse



4 years ago

Update 0.0.24 release:

- Teleporter & spike build objects.

- Live in-game news feed.

- Build object optimization & LOD's.

- Updated version of prison build map.

- Added new graphics settings.

& more bellow!

#sandbox #multiplayer #building


0.0.24 Release:

Build object optimizations, reduced mesh complexity on most objects & added LOD's (Level of detail) that will change depending on the distance, improving the FPS on larger builds drastically.

Added teleporter build object, to set the destination walk close to it, go to where you want to set the destination and type /set teleport (note that only the host can change teleporter destinations).

Added spikes build object, touching this will kill the player instantly.

Added checkpoint toggle for player spawns. Make sure you set the Force Same Spawn option to true otherwise it'll ignore checkpoints. To toggle if a spawn acts as a checkpoint stand on it and type /checkpoint.

Item info page replaced with tips page on main menu.

Added new video options, MSAA toggle and a view distance slider.

Live in-game news feed & image, this will be changed for each update so you'll know when a new update is available just from looking at the main menu.

Updated prison build file to v2, with added teleporters to pick between cops & robbers, larger map, spikes & item/player spawns! Download here!

New killcards.

Small changes/bug fixes:

  • Fixed toolbar selection resetting when swapping items.

  • Improved rain particles on spooky forrest with added splash particles.

  • Updated Gamejolt notification sound.

  • Updated Spooky Forrest preview image.

  • Small UI rearrangements to main menu layout.

  • Changed default player position on main menu.



0 comments

Loading...

Next up

0.0.33 Release!

- New items, mode & avatar.

- Improved hit detection.

- In-game options added to pause menu & controller support.

- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM

#sandbox #multiplayer #building

More below!

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

1.8.2 Patch Release:

- Updated HUD.

- Item & NPC rebalancing.

- More below:

The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.

Update 1.0.1 release:

- Toggle window background.

- Added stamina.

- Music shuffling.

& more in the included article!

Updated 0.0.34 with a patch (06/03/22):

- Fixed server create sliders using wrong values.

- Improved Bedroom lighting & cloud materials.

- Decreased lantern intensity.

- Fixed hands changing when emoting.

- Fixed IP & port input fields mismatching.

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.

A short teaser cinematic from the opening of Interstellar Dominion 2!

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.

Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).

#space #unity #combat