Next up
Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
A look at the dart gun that'll be added with the next update! #multiplayer #sandbox #shooter
0.0.35 Release & Trailer!
- Improved player cosmetics.
- Added new premium item.
- Added sandbox zombies default mode.
- Bug reporting.
& more below!
0.0.32 Release!
- Moved from UNET to Mirror networking.
- Android 12 support.
- Improved GJ friends list UI.
- Improved build file streaming.
& More below!
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.










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