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.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
Update 1.0.1 release:
- Toggle window background.
- Added stamina.
- Music shuffling.
& more in the included article!
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.
Each ship will have a unique ability that can be used once charged. Getting kills will speed up the process of unlocking the ability.
Music by SouljahdeShiva - ScannerTek (https://opengameart.org/content/scannertek).
1.8.2 Patch Release:
- Updated HUD.
- Item & NPC rebalancing.
- More below:
A short teaser cinematic from the opening of Interstellar Dominion 2!










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