Game
Eternal Warfare
8 years ago

Update 0.1.2


Changelog:

  • tech buildings only unlock new stuff in the following turn after fully built

  • added idle animation for land units

  • air units can now pass over land/sea units

  • added nuclear missile silo! takes 6 turns to arm, can attack anywhere on the map for huge area damage

  • fixed a bug related to infantry capturing building

  • added basic A.I. opponents for offline play



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Shuiro Haname. #Commission

Commission for @ShuHaname

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I worked so hard to get all four of them to the end safely, but then...

2d lighting experiment