Game
Operation Zombie Killerz
4 years ago

Update 0.28 Patch Notes:


Update 0.28 Patch Notes:

WEAPON CHANGES:

-Replaced starting weapon with a new mythical weapon called "Perfect Storm".

Perfect Storms Perks:

  • Smite: Headshot kills summon a lightning strike from above !

  • Chain Reaction: If an enemy is killed via Smite. They chain lighting strikes to nearby enemies briefly.

  • Lore: Lightning never strikes twice ! (Yea, that was a lie)

    Mythic Weapon "Inferno" Changes:

  • Enemies killed via a fire tornado now add time to the countdown clock (1s)

    Mythic Weapon "Wazer Wifle" Changes:

  • Changed functionality of perk "Light Show" & projectiles no longer bounce.

  • "Light Show" now does as follows: Fires 2 High Powered Lasers At Incredible Speed.

  • Increased mag size form 3 to 60.

  • Increased reserves from 33 to 300.

  • Removed delay between shots.

  • Changed rate of fire from 0.3 to 0.08

  • Reduced explosion particle size spawned via "Combustion"

    Added New Ability "Multiverse" (3/LB)

  • Activating Multiverse sends a copy of you from a different universe to aid you for 30s. As this copy counts as being "YOU" it also triggers certain weapon perks, can get money from kills and make zombies drop loot.

  • Has built in synergy with the weapon "Glitch"

  • Cooldown 120s

    Mythic Weapon "Glitch" Changes:

  • Removed previous perks and replaced them with new ones.

  • Duplication_Glitch: Fires a wave of 6 high damage grenades instead of 1.

  • Multiverse_Anomoly: While "Multiverse" is active, Glitch regens reserves ammo.

  • Reduced muzzle flash size & grenade impact VFX size.

    Other Changes

    OTHER CHANGES:

  • Added system bootup sound on game start.

  • Fixed ability icons being broken into four pieces.

  • Added new voice lines.

  • Reduced zombie cap to 20.

  • Fixed max zombies cap not correctly working, leading to more than intended amounts of zombies at one time.

  • Reduced delay for zombies to spawn from 1 second to 0.25s.

  • Increased player jump height by 125%.

  • Added new path where the player spawns. They can now either go straight ahead or to the right, which leads to the centre of the map.

  • Redesigned player HUD.

  • Replaced health icon. No longer just displays a number. Now displays a actual heart that drains or rises depending on the players health.

  • Changed cash icon and now correctly displays a $ symbol next to the players cash.

  • Reduced zombie hand collision box. (Should result in less hits when you run past them)

  • Changed ability name "Reproduce" to Resupply".

  • Changed "Resupply" activation key to "1" on Keyboard and "DPAD-UP" on controller.

  • Rebuilt map lighting.



0 comments

Loading...

Next up

Update 0.3 Patch Notes (BIG)

Update 0.27 Patch Notes:

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Got some fun collectibles in our game, Path of Kami!

Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.