Game
Project Upsilon
2 years ago

Update 0.4.0 Changelog

- Changed button system to work off a state machine

- Added a dynamic crosshair

- Removed dynamic depth of field

- Minor level & lighting changes

- Minor AI tweaks

Please comment any bugs you encounter :)




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Some minor progress, currently working on the overgrowth :)

Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)

Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it

some blender renders for fun

HAIIIIII <3

First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.

THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

What you all think

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Only true badasses may pass! #conceptart #art #gamedesign