Game
GameTranslate



2 months ago

Update 0.5.8 - Multi-window, real-time updates & monitor select!


Note: Remember that you have to download each update manually. GameTranslate does not currently have any auto-update support. From 0.5.8 and forward, you will now be notified if you are not running the latest version of the app!

To follow the development at a more detailed level & be able to quickly get in touch with me, join GameTranslate's Discord server
I've also forgotten to update that GameTranslate now has its own website at https://gametranslate.app. It is pretty barebones, but it's always a start. Feedback welcome! :)

Changelog

  • Added multi-window solution (limited to 3 at a time for performance reasons)

  • Added real-time updates from configuration straight into the tool (hopefully you'll be able to change the settings from inside the tool itself in the next update..!)

  • Added the ability to select secondary monitors when using Desktop mode

  • Apply language swap, romanization, pause, oneshot, close window etcetera only to a specific window if hovered, else apply to all windows

  • Make scroll/arrow navigation still work for tooltip with clickthrough enabled

  • Fix 'show failed text capture' from not appearing if enabled

  • Increased resize grab size for Automatic window

  • Attached mode can now work on and across all monitors for all three Desktop/Attached mode Screenshot APIs

  • Fixed Chinese-Traditional internal model to route to the correct language code (user could not launch without Chinese-Simplified downloaded, and even user had it downloaded, would use Chinese-Simplified instead)

  • Make shutdown process of already running Desktop window less error prone

  • Make shutdown process of Desktop window non-blocking

  • Add utilities to make bug squashing for the main app easier

  • Fixed null error related to 'Game config' button

  • 'Attempt text centering' is now named 'Centre text' and will always horizontally centre text you capture

  • Made it possible to add messages to 'tooltip/status container' from the backend server

  • Future full releases of GameTranslate will now notify users who have an older version installed

  • Normalized line-height for all fonts during runtime, resulting in paragraphs looking a lot more like the text you actually captured

  • Translated text should no longer ever pop out of their OCR'd area as long as the font scale is 1.0 or less while using 'Automatic font size' mode

  • Fixed shift + scroll downscaling of font to not let it go past a legible font size

  • Fixed a bug that made Internal models like 'English - Greek (modern) not visually be shown as selected

  • Set base font size to one single size of 30 to lower RAM usage to avoid crashes for low-end PCs (and actually improve the quality of smaller text..)

  • High contrast can now be disabled even with Comic mode turned on

  • Fixed error that falsely reported model as not removed when it no longer existed

If you're happy with the updates you're receiving and wish to support me, please consider giving a small donation at buymeacoffee.com/gametranslate

Thank you! ❤



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