Game
Project Upsilon
7 months ago

Update 0.6.0

- Engine upgrade from 5.3.2 to 5.4.3

- Conversion to lightmaps and abandonment of Lumen & Nanite

- Implemented LOD's on some unnecessarily high poly models




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HAIIIIII <3

First demo build is out! You can roam around in this small environment and flip the lever in the generator room to spawn the Construct.

THIS IS NOT WHAT THE FULL RELEASE WILL BE LIKE, JUST A SHOWCASE

Optimized the rendering pipeline a bit and fixed an issue with specular lighting in my materials (thank you Nate)

Some minor progress, currently working on the overgrowth :)

some blender renders for fun

Returned to fully dynamic lighting after solving the performance issue that previously discouraged me from it

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday