News
Updated Mirror network library to 3.11.6
(Medieval characters) Magic is no longer unlimited: it should be refilled with mana
(Medieval characters) Added spark spell
(Medieval characters) Added meteor spell
(Medieval characters) Added mana as purchasable ammo
Removed army selection panel from Underground Terror and Deathmatch maps
Changed real time shadows to blob shadows (only non playable characters)
Optimized explosion effects
Optimized Underground terror map
Optimized melee characters' IA
Improved IA: it is more sticky now, it doesn't just look for the closest enemy
Improved ally reinforcements in all maps
Removed several legacy network components in several maps
Minor UI improvements (Scoreboard)
Fixes
Fixed plasma explosion effect
Fixed magic wall target detection by melee units
Fixed enemy bain base target detection by melee units
Fixed random error while buying allies
Fixed error spawning allies on Abandoned warehouse on pve game modes
Fixed Melite defense on network
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